PTD 1 Wiki - Golduck
You can find information about Golduck in Pokémon Tower Defense on this page.
Location(s)
| Game Level | Min Lvl | Max Lvl | Version |
|---|---|---|---|
| Seafoam Island | 80 | 83 | Red & Blue |
Evolution
It is NOT evolving.
Level Move Set
| Lvl | Move | Move Type | Power | Cooldown | Duration | Effect | Desc |
|---|---|---|---|---|---|---|---|
| 1 | Aqua Jet | Water | 40 | 14 | 0 | Dmg | |
| 1 | Scratch | Normal | 40 | 18 | 0 | Dmg | |
| 1 | Water Sport | Water | 0 | 792 | 1800 | Other | Weakens Fire-type moves |
| 1 | Tail Whip | Normal | 0 | 18 | 0 | Buff | Lowers target's Defense |
| 1 | Water Gun | Water | 40 | 18 | 0 | Dmg | |
| 37 | Soak | Water | 0 | 54 | 0 | Type | Changes target's type |
| 44 | Psych Up | Normal | 0 | 720 | 0 | Buffs | User copies target's Atk or Def changes |
| 50 | Zen Headbutt | Psychic | 80 | 18 | 0 | Dmg | Flinch (chance: 20%) |
| 56 | Amnesia | Psychic | 0 | 720 | 0 | Buff | Raises user's Special Defense |
| 63 | Hydro Pump | Water | 120 | 22 | 0 | Dmg | |
| 69 | Wonder Room | Psychic | 0 | 1818 | 1800 | Other | Swaps all Pokemon's Defense and Special Defense stats |
HM/TM Move Set
| HM/TM | Move | Move Type | Power | Cooldown | Duration | Effect | Desc |
|---|---|---|---|---|---|---|---|
| HM | Surf | Water | 95 | 22 | 0 | Type | |
| HM | Strength | Normal | 80 | 18 | 0 | Dmg | |
| TM | Take Down | Normal | 90 | 18 | 0 | Dmg | 25% recoil damage |
| TM | Water Gun | Water | 40 | 18 | 0 | Dmg | |
| TM | Rage | Normal | 0 | 720 | 1800 | Buff | Raises user's Attack |
| TM | Aerial Ace | Flying | 60 | 18 | 0 | Dmg | Can't miss |
| TM | Seismic Toss | Fighting | 80 | 18 | 0 | Dmg | |
| TM | Fury Cutter | Bug | 20 | 18 | 0 | Dmg | Power increases with each successive hit |
| TM | Mega Punch | Normal | 80 | 18 | 0 | Dmg | |
| TM | Swift | Normal | 60 | 18 | 0 | Dmg | Can't miss |
| TM | Double Team | Normal | 0 | 2070 | 1800 | Buff | Raises user's Evasiveness |
| TM | Protect | Normal | 0 | 270 | 36 | Other | Enables user to evade all attacks |
| TM | Rain Dance | Water | 0 | 1818 | 1800 | Weather | Powers up Water-type moves |
| TM | Bubblebeam | Water | 65 | 24 | 0 | Dmg | Slow (chance: 10%) |
| TM | Body Slam | Normal | 85 | 18 | 0 | Dmg | Paralysis (chance: 30%) |
| TM | Ice Punch | Ice | 75 | 18 | 0 | Dmg | Freeze (chance: 10%) |
| TM | Double-Edge | Normal | 120 | 18 | 0 | Dmg | 33% recoil damage |
| TM | Rest | Psychic | 0 | 90 | 0 | Heal | User falls asleep; heals HP & status problems |
| TM | Psychic | Psychic | 90 | 18 | 0 | Dmg | 10% (chance to lower target's Special Defense) |
| TM | Dynamic Punch | Fighting | 100 | 18 | 0 | Dmg | Confuses target |
| TM | Pay Day | Normal | 40 | 18 | 0 | Dmg | Awards extra money |
| TM | Hydro Pump | Water | 120 | 22 | 0 | Dmg | |
| TM | Blizzard | Ice | 120 | 24 | 0 | Dmg | Freeze (chance: 10%) |
| TM | Dig | Ground | 80 | 18 | 0 | Dmg | |
| TM | Substitute | Normal | 0 | 54 | 0 | Other | Creates decoy with 25% of user's max HP |
| TM | Shadow Claw | Ghost | 70 | 18 | 0 | Dmg | Critical hit (chance x2) |
| TM | Hyper Beam | Normal | 150 | 24 | 0 | Dmg | |
| TM | Iron Tail | Steel | 100 | 18 | 0 | Dmg | 10% (chance to lower target's Defense) |
| TM | Psyshock | Psychic | 80 | 22 | 0 | Dmg | |
| TM | Snore | Normal | 40 | 18 | 0 | Dmg | Flinch (chance: 30%) |
| TM | Giga Impact | Normal | 150 | 18 | 0 | Dmg | |
| TM | Ice Beam | Ice | 95 | 22 | 0 | Dmg | Freeze (chance: 10%) |
| TM | Focus Punch | Fighting | 150 | 20 | 0 | Dmg | |
| TM | Icy Wind | Ice | 55 | 24 | 0 | Dmg | Slows targets |
| TM | Dive | Water | 80 | 18 | 0 | Dmg | |
| TM | Hail | Ice | 50 | 306 | 270 | Weather | Damages all non-Ice types |
| TM | Toxic | Poison | 0 | 18 | 0 | Status | Badly Poisons target |