PTD 1 Movements

This is a reference list of all Movements in PTD 1 and their information in the game.
You can sort each attribute in ascending or descending order.

Move Move Type Power Cooldown Duration Effect Desc
Tackle Normal 50 18 0 Dmg
Sand Attack Ground 0 36 0 Status Lowers targets' Accuracy
Tail Whip Normal 0 18 0 Buff Lowers target's Defense
Quick Attack Normal 40 14 0 Dmg
Growl Normal 0 18 0 Buff Lowers target's Attack
Scratch Normal 40 18 0 Dmg
String Shot Bug 0 18 0 Buff Slows target
Poison Sting Poison 35 18 0 Dmg Poison (chance: 30%)
Leech Seed Grass 40 18 0 Heal Damages target and heals user every turn
Ember Fire 40 18 0 Dmg Burn (chance: 10%)
Bubble Water 20 18 0 Dmg Slow (chance: 10%)
Focus Energy Normal 0 0 0 Other Raises critical hit (chance x4)
Bug Bite Bug 60 18 0 Dmg
Harden Normal 0 18 0 Buff Raises user's Defense
Gust Flying 40 18 0 Dmg
Vine Whip Grass 35 18 0 Dmg
Smokescreen Normal 0 36 0 Buff Lowers targets' Accuracy
Withdraw Water 0 18 360 Buff Raises user's Defense
Bite Dark 60 18 0 Dmg Flinch (chance: 30%)
Confusion Psychic 50 18 0 Dmg Confusion (chance: 10%)
Fury Attack Normal 15 18 0 Dmg Hits 2-5 times
Thundershock Electric 40 18 0 Dmg Paralysis (chance: 10%)
Poison Powder Poison 0 18 0 Status Poisons targets
Defense Curl Normal 0 18 1800 Buff Raises user's Defense
Sleep Powder Grass 0 72 0 Status Puts targets to sleep
Razor Leaf Grass 55 18 0 Dmg Critical hit (chance x2)
Scary Face Normal 0 18 0 Buff Lowers target's Speed
Rapid Spin Normal 20 18 0 Dmg May cancels some attacks' effects
Pursuit Dark 40 18 0 Dmg Double damage if target turned around
Hyper Fang Normal 80 18 0 Dmg Flinch (chance: 10%)
Sucker Punch Dark 80 18 0 Dmg Only hits targets that have turned around
Stun Spore Grass 0 72 0 Status Paralyzes targets
Supersonic Normal 0 18 0 Status Confuses targets
Twineedle Bug 25 18 0 Dmg Hits twice; Poison (chance: 20%)
Electro Ball Electric 60 18 0 Dmg Damage increases if target is slowed
Peck Flying 35 18 0 Dmg
Leer Normal 0 18 360 Buff Lowers target's Defense
Double Kick Fighting 30 18 0 Dmg Hits twice
Fury Swipes Normal 18 18 0 Dmg Hits 2-5 times
Sing Normal 0 72 0 Status Puts targets to sleep
Pound Normal 40 18 0 Dmg
Disable Normal 0 720 72 Other Disables target's move
Round Normal 60 18 0 Dmg
Low Kick Fighting 60 18 0 Dmg
Karate Chop Fighting 50 18 0 Dmg Critical (chance x2)
Leech Life Bug 20 18 0 Dmg Heals user by 50% of damage dealt
Transform Normal 0 756 720 Other Copies target's appearance and moves
Reflect Type Normal 0 756 720 Type Changes user's type
Encore Normal 0 54 792 Other Prevents target from changing moves
Double Slap Normal 15 18 0 Dmg Hits 2-5 times
Follow Me Normal 0 540 180 Other Targets aim only at user
Minimize Normal 0 2070 1800 Buff Raises user's Evasiveness
Mud Sport Ground 0 792 1800 Other Weakens Electric-type moves
Rock Polish Rock 0 90 0 Buff Raises user's Speed
Rock Throw Rock 50 18 0 Dmg
Magnitude Ground Varies 24 0 Dmg Random power from 10-150
Wrap Normal 15 18 0 Dmg Hits for 4-5 turns
Glare Normal 0 18 0 Status Paralyzes target
Screech Normal 0 18 360 Buff Lowers targets' Defense
Acid Poison 40 18 0 Dmg 10% (chance to lower target's Special Defense)
Astonish Ghost 30 18 0 Dmg Flinch (chance: 30%)
Wing Attack Flying 60 18 0 Dmg
Twister Dragon 40 18 0 Dmg Flinch (chance: 20%)
Mirror Move Flying 0 18 0 Other Copies target's attack
Horn Attack Normal 65 18 0 Dmg
Confuse Ray Ghost 0 18 0 Status Confuses target
Rock Blast Rock 25 18 0 Dmg Hits 2-5 times
Crunch Dark 80 18 0 Dmg 20% (chance to lower target's Defense)
Crush Claw Normal 75 18 0 Dmg 50% (chance to lower target's Defense)
Wake-Up Slap Fighting 60 18 0 Dmg Double damage if target is asleep
Spore Grass 0 144 0 Status Puts targets to sleep
Chip Away Normal 70 18 0 Dmg Ignores target's Defense Stat
Psybeam Psychic 65 18 0 Dmg Confusion (chance: 10%)
Smack Down Rock 50 18 0 Dmg Makes Flying-types susceptible to Ground attacks
Growth Normal 0 720 1800 Buff Raises user's Atk & Sp. Atk
Fire Fang Fire 65 18 0 Dmg Burn or Flinch (chance: 10%)
Water Pulse Water 60 18 0 Dmg Confusion (chance: 20%)
Toxic Spikes Poison 0 180 1800 Trap Poisons foes who walk over trap
Feather Dance Flying 0 18 1800 Buff Lowers target's Attack
Assurance Dark 50 18 0 Dmg Double damage if target already damaged
Agility Psychic 0 270 180 Buff Raises user's Speed
Stockpile Normal 0 72 720 Buff Raises user's Defense & Special Defense
Helping Hand Normal 0 792 1800 Buff Raises allies' Atk & Sp. Atk
Air Cutter Flying 55 18 0 Dmg Critical hit (chance x2)
Odor Sleuth Normal 0 18 360 Buff Lowers target's Evasiveness
Flame Wheel Fire 60 18 0 Dmg Burn (chance: 10%)
Reversal Fighting Varies 18 0 Dmg More powerful the less HP the user has
Fire Spin Fire 35 18 0 Dmg Hits for 2-5 turns
Flame Burst Fire 70 24 0 Dmg
Absorb Grass 20 18 0 Dmg Heals user by 50% of damage dealt
Water Sport Water 0 792 1800 Other Weakens Fire-type moves
Hypnosis Psychic 0 72 0 Status Puts targets to sleep
Lucky Chant Normal 0 18 360 Other Protects team from critical hits
Recover Normal 0 180 0 Heal Heals user by half of max HP
Miracle Eye Psychic 0 18 360 Buff Lowers target's Evasiveness
Ally Switch Psychic 0 180 0 Other User changes places with a teammate
Lick Ghost 20 18 0 Dmg Paralysis (chance: 30%)
Lovely Kiss Normal 0 72 0 Status Puts targets to sleep
Powder Snow Ice 40 22 0 Dmg Freeze (chance: 10%)
Heart Stamp Psychic 60 18 0 Dmg Flinch (chance: 30%)
Swallow Normal 0 18 0 Heal Heals user based on use of Stockpile
Slam Normal 80 18 0 Dmg
Spit Up Normal Varies 18 0 Dmg Power increases with use of Stockpile
Sand Tomb Ground 35 18 0 Dmg Hits for 4-5 turns
Safeguard Normal 0 270 90 Status Protects user from status problems
Slash Normal 70 18 0 Dmg Critical hit (chance x2)
Knock Off Dark 20 108 0 Dmg Makes target unable to carry candy
Leaf Tornado Grass 65 18 0 Dmg
Aqua Tail Water 90 18 0 Dmg
Silver Wind Bug 60 18 0 Dmg May raise all user's stats
Pin Missile Bug 15 18 0 Dmg Hits 2-5 times
Super Fang Normal 120 18 0 Dmg
Acid Spray Poison 40 18 0 Dmg Lowers target's Special Defense
Cosmic Power Psychic 0 180 1800 Buff Raises user's Defense and Special Defense
Mud Shot Ground 55 24 0 Dmg Slows targets
Fake Tears Dark 0 18 360 Buff Lowers target's Special Defense
Splash Normal 0 234 0 Other No effect
Tailwind Flying 0 144 72 Buff Raises team's Speed
Reflect Psychic 0 180 90 Other Suppresses damage from Physical Attacks
Flail Normal Varies 18 0 Dmg More powerful the less HP the user has
Worry Seed Grass 0 360 180 Status Protects team from Sleep
Skull Bash Normal 100 24 1800 Dmg Raises user's Defense
Will-O-Wisp Fire 0 18 0 Status Burns target
Belly Drum Normal 0 180 252 Buff User loses 1/4 HP; maxes out Def & Speed
Petal Dance Grass 120 18 0 Dmg Confuses user
Ice Fang Ice 65 18 0 Dmg Flinch or Freeze (chance: 10%)
Synthesis Grass 0 180 0 Heal Heals user based on number of candies left
Roost Flying 0 108 180 Heal Restores 50% HP; user loses Flying typing
Mud Bomb Ground 65 18 0 Dmg 30% (chance to lower target's Accuracy)
Flatter Dark 0 18 180 Status Confuses target, but raises Sp. Def
Acrobatics Flying 55 18 0 Dmg Double damage if target is not holding an item
Moonlight Normal 0 180 0 Heal Heals user based on number of candies left
Swagger Normal 0 18 54 Status Confuses target, but raises Speed
Iron Defense Steel 0 180 1800 Buff Raises user's Defense
Rage Powder Bug 0 540 180 Other Targets aim only at user
Endeavor Normal Varies 18 0 Dmg More powerful the less HP the user has
Feint Normal 30 18 0 Dmg Ignores Protect/Detect
Payback Dark 50 18 0 Dmg Double damage if target is faster than user
Telekinesis Psychic 0 18 90 Buff Target becomes easier to hit for 5 turns
Thrash Normal 120 18 0 Dmg Confuses user
Gastro Acid Poison 0 18 0 Buff Removes one positive stat change from target
Stealth Rock Rock 40 90 1800 Trap Hurts foes who walk over trap
Fake Out Normal 40 18 0 Dmg Flinch (chance: 100%)
Faint Attack Dark 60 18 0 Dmg Can't miss
Taunt Dark 0 540 1800 Other Targets aim only at user
Power Gem Rock 70 18 0 Dmg
Night Slash Dark 70 18 0 Dmg Critical hit (chance x2)
Seed Bomb Grass 80 18 0 Dmg
Drill Peck Flying 80 18 0 Dmg
Gravity Psychic 0 18 360 Other Lowers target's evasion
Poison Fang Poison 50 18 0 Dmg Poison (chance: 30%)
Cross Chop Fighting 100 20 0 Dmg Critical hit (chance x2)
Nasty Plot Dark 0 720 1800 Buff Raises user's Special Attack
ExtremeSpeed Normal 80 14 0 Dmg
Avalanche Ice 60 18 0 Dmg Double damage if user has taken damage
Psycho Cut Psychic 70 18 0 Dmg Critical hit (chance x2)
Barrier Psychic 0 18 1800 Buff Raises user's Defense
Bind Normal 15 18 0 Dmg Hits for 4-5 turns
Camouflage Normal 0 756 720 Type Changes user's type
Constrict Normal 10 18 0 Dmg Slow (chance: 10%)
Earth Power Ground 90 18 0 Dmg 10% (chance to lower target's Special Defense)
Poison Gas Poison 0 18 0 Status Poisons targets
Meditate Psychic 0 18 1800 Buff Raises user's Attack
Psych Up Normal 0 720 0 Buffs User copies target's Atk or Def changes
Synchronoise Psychic 70 18 0 Dmg Only damages targets that share type with user
Light Screen Psychic 0 180 90 Other Suppresses damage from Special Attacks
Mimic Normal 0 18 0 Other User copies target's selected move
Copycat Normal 0 18 0 Other Copies one of target's moves
Headbutt Normal 70 18 0 Dmg Flinch (chance: 30%)
Mud-Slap Ground 20 36 0 Dmg Lowers targets' Accuracy
Bug Buzz Bug 90 20 0 Dmg 10% (chance to lower targets' Special Defense)
Discharge Electric 80 22 0 Dmg Paralysis (chance: 30%)
Calm Mind Psychic 0 36 1800 Buff Raises user's Special Attack and Special Defense
Haze Ice 0 36 0 Buff Eliminates all Pokemon's stat changes
DragonBreath Dragon 60 18 0 Dmg Paralysis (chance: 30%)
Zen Headbutt Psychic 80 18 0 Dmg Flinch (chance: 20%)
Low Sweep Fighting 60 18 0 Dmg Slows target
Foresight Normal 0 18 360 Buff Lowers target's Evasiveness
Revenge Fighting 60 18 0 Dmg Double damage if user has taken damage
Vital Throw Fighting 70 20 0 Dmg Can't miss
Submission Fighting 80 18 0 Dmg 25% recoil damage
Sonicboom Normal 0 18 0 Dmg Always deals 20 damage
Spark Electric 65 18 0 Dmg Paralysis (chance: 30%)
Magnet Rise Electric 0 18 1800 Other Makes user immune to Ground-type moves
Aromatherapy Grass 0 180 0 Status Heals team of status problems
Mind Reader Normal 0 18 0 Other User's next attack will not miss
Hex Ghost 50 18 0 Dmg Double damage if target has status problem
Explosion Normal 250 18 0 Dmg User faints; hits all Pokemon on field
Stored Power Psychic Varies 18 0 Dmg Damage increases with number of stat buffs on user
Coil Poison 0 180 1800 Buff Raises user's Attack, Defense, and Accuracy
Inferno Fire 100 18 0 Dmg Burns target
Dragon Dance Dragon 0 180 1800 Buff Raises user's Attack and Speed
Air Slash Flying 75 18 0 Dmg Flinch (chance: 30%)
Thunder Fang Electric 65 18 0 Dmg Flinch or Paralysis (chance: 10%)
Cross Poison Poison 70 18 0 Dmg Critical hit chance x2; Poison (chance: 10%)
Kinesis Psychic 0 36 360 Buff Lowers target's Accuracy
Wide Guard Rock 0 270 36 Other Enables team to evade all attacks for two turns
Magical Leaf Grass 60 18 0 Dmg Can't miss
Quick Guard Fighting 0 126 18 Other Enables team to evade all attacks for one turn
Charge Electric 0 18 0 Buff Raises user's Special Defense
Guard Swap Psychic 0 72 0 Buff Swaps changes to Def & Sp. Def with target
Power Swap Psychic 0 72 0 Buff Swaps changes to Atk & Sp. Atk with target
Aurora Beam Ice 65 20 0 Dmg 10% (chance to lower target's Attack)
Aqua Ring Water 0 18 Infinite Heal Heals user every turn
Baton Pass Normal 0 72 0 Buff Copies user's buffs/debuffs to allies
Conversion Normal 0 18 1800 Type Changes user's type
Conversion 2 Normal 0 18 1800 Type Changes user's type
Signal Beam Bug 75 18 0 Dmg Confusion (chance: 10%)
Vacuum Wave Fighting 40 14 0 Dmg
Razor Wind Normal 80 20 0 Dmg Critical hit (chance x2)
Vicegrip Normal 55 18 0 Dmg
Brick Break Fighting 75 18 0 Dmg Removes target's Reflect or Light Screen
Dragon Tail Dragon 60 54 0 Dmg Turns target around
Dragon Rush Dragon 100 18 0 Dmg Flinch (chance: 20%)
Horn Drill Normal 0 54 0 OHKO Target faints if hit
Fissure Ground 0 54 0 OHKO Target faints if hit
Punishment Dark Varies 18 0 Dmg Damage increases with number of stat buffs on target
Lock-On Normal 0 18 0 Other User's next attack will not miss
Quiver Dance Bug 0 180 0 Buff Raises user's Sp. Atk, Sp. Def, & Speed
Curse Ghost 0 180 0 Other Works differently for Ghost-type Pokemon
Leaf Storm Grass 140 22 0 Dmg Lowers user's Special Attack
Wring Out Normal Varies 18 0 Dmg More powerful the less HP target has
Guillotine Normal 0 54 0 OHKO Target faints if hit
Leaf Blade Grass 90 18 0 Dmg Critical hit (chance x2)
Future Sight Psychic 100 18 0 Dmg Hits target twice after move used
Retaliate Normal 70 18 0 Dmg Double damage if an ally has fainted
Gunk Shot Poison 120 22 0 Dmg Poison (chance: 30%)
Close Combat Fighting 120 18 0 Dmg Lowers user's Defense and Special Defense
Hyper Voice Normal 90 24 0 Dmg
Healing Wish Psychic 0 18 0 Heal User faints; heals allies
Double Hit Normal 35 18 0 Dmg Hits twice
Mirror Coat Psychic 0 180 90 Other Counters special attack with double damage
Last Resort Normal 140 18 0 Dmg Cannot use if user has over 50% HP
Ancient Power Rock 60 18 0 Dmg May raise all user's stats
Metal Sound Steel 0 72 0 Buff Lowers target's Special Defense
Magnet Bomb Steel 60 18 0 Dmg Can't miss
Mirror Shot Steel 65 22 0 Dmg 30% (chance to lower target's Accuracy)
Extrasensory Psychic 80 18 0 Dmg Flinch (chance: 10%)
Heat Wave Fire 100 24 0 Dmg Burn (chance: 10%)
After You Normal 0 54 0 Other Resets cooldown of ally's move
Superpower Fighting 120 18 0 Dmg Lowers user's Attack and Defense
Steamroller Bug 65 18 0 Dmg Flinch (chance: 30%)
Night Shade Ghost 60 22 0 Dmg
Dream Eater Psychic 100 18 0 Dmg Heals user by 50% of damage dealt
Destiny Bond Ghost 0 18 0 Dmg If user faints, attacker faints as well
Bone Club Ground 65 18 0 Dmg Flinch (chance: 10%)
Bonemerang Ground 50 18 0 Dmg Hits twice
Bone Rush Ground 25 18 0 Dmg Hits 2-5 times
Shadow Punch Ghost 60 18 0 Dmg Can't miss
Hurricane Flying 120 18 0 Dmg Confusion (chance: 30%)
Drill Run Ground 80 18 0 Dmg Critical hit (chance x2)
Final Gambit Fighting Varies 18 0 Dmg User faints; deals damage equal to HP lost
Circle Throw Fighting 60 54 0 Dmg Turns target around
Meteor Mash Steel 100 18 0 Dmg 20% (chance to raise user's Attack)
Brave Bird Flying 120 18 0 Dmg 33% recoil damage
Perish Song Normal 0 54 0 Dmg User and targets faint in 3 turns
Outrage Dragon 120 18 0 Dmg Confuses user
Metal Claw Steel 50 18 0 Dmg 10% (chance to raise user's Attack)
Stomp Normal 65 18 0 Dmg Flinch (chance: 30%)
Brine Water 65 18 0 Dmg Double damage if target below 50% health
Crabhammer Water 90 18 0 Dmg Critical hit (chance x2)
Flare Blitz Fire 120 18 0 Dmg 33% recoil damage; Burn (chance: 10%)
Magic Coat Psychic 0 270 180 Status Protects user from status problems
Trump Card Normal Varies 18 0 Dmg Attack power cycles
Smog Poison 20 18 0 Dmg Poison (chance: 40%)
Megahorn Bug 120 18 0 Dmg
Zap Cannon Electric 120 22 0 Dmg Paralyzes target
Amnesia Psychic 0 720 0 Buff Raises user's Special Defense
Waterfall Water 80 18 0 Dmg Flinch (chance: 20%)
Soak Water 0 54 0 Type Changes target's type
Yawn Normal 0 54 0 Status Puts target to sleep
Sleep Talk Normal 0 18 0 Other While asleep, user uses a known move
Heavy Slam Steel 120 18 0 Dmg
Ice Shard Ice 40 16 0 Dmg
Sheer Cold Ice 0 54 0 OHKO Target faints if hit
Acid Armor Poison 0 324 0 Buff Raises user's Defense
Me First Normal 0 18 0 Other Uses target's move with increased power
Lava Plume Fire 80 24 0 Dmg Burn (chance: 30%)
Searing Shot Fire 100 24 0 Dmg Burn (chance: 30%)
Incinerate Fire 30 18 0 Dmg
Endure Normal 0 18 0 Other User is left with at least 1 HP
Flame Charge Fire 50 18 0 Dmg Raises user's Speed
Rolling Kick Fighting 60 18 0 Dmg Flinch (chance: 30%)
Hi Jump Kick Fighting 130 18 0 Dmg User loses 25% of max HP if misses
Jump Kick Fighting 100 18 0 Dmg User loses 25% of max HP if misses
Blaze Kick Fire 85 18 0 Dmg Critical hit chance x2; Burn (chance: 10%)
Mega Kick Normal 120 18 0 Dmg
Comet Punch Normal 18 18 0 Dmg Hits 2-5 times
Mach Punch Fighting 40 14 0 Dmg
Bullet Punch Steel 40 14 0 Dmg
Sky Uppercut Fighting 85 18 0 Dmg
Detect Fighting 0 270 36 Other Enables user to evade all attacks
Counter Fighting 0 180 90 Other Counters physical attack with double damage
Icicle Spear Ice 25 18 0 Dmg Hits 2-5 times
Clamp Water 35 18 0 Dmg Hits for 4-5 turns
Razor Shell Water 75 18 0 Dmg 50% (chance to lower target's Defense)
Whirlpool Water 35 18 0 Dmg Hits for 4-5 turns
Shell Smash Normal 0 180 0 Buff Lowers Def & Sp. Def, raises Atk, Sp. Atk, Speed
Spike Cannon Normal 25 18 0 Dmg Hits 2-5 times
Spikes Ground 40 90 0 Dmg
Icicle Crash Ice 85 18 0 Dmg Flinch (chance: 30%)
Wonder Room Psychic 0 1818 1800 Other Swaps all Pokemon's Defense and Special Defense stats
Aqua Jet Water 40 14 0 Dmg
Muddy Water Water 95 24 0 Dmg 30% (chance to lower target's Accuracy)
Sludge Poison 65 18 0 Dmg Poison (chance: 30%)
Uproar Normal 90 18 0 Dmg Prevents Sleep for all Pokemon on field
Acupressure Normal 0 720 0 Buff Boosts random stat
Slack Off Normal 0 180 0 Heal Heals user by half of max HP
Heal Pulse Psychic 0 360 0 Heal Heals all Pokemon except user by 50% max HP
Memento Dark 0 18 0 Buff User faints; lowers enemies' Atk & Sp. Atk stats
Wood Hammer Grass 120 18 0 Dmg 33% recoil damage
Egg Bomb Normal 100 18 0 Dmg
Bullet Seed Grass 25 18 0 Dmg Hits 2-5 times
Barrage Normal 15 18 0 Dmg Hits 2-5 times
Softboiled Normal 0 180 0 Heal Heals user by half of max HP
Refresh Normal 0 18 0 Status Cures user's Poison, Burn, or Paralysis
Hammer Arm Fighting 100 18 0 Dmg Lowers user's Speed
Dizzy Punch Normal 70 18 0 Dmg Confusion (chance: 20%)
Work Up Normal 0 720 1800 Buff Raises user's Attack & Special Attack
Power Whip Grass 120 18 0 Dmg
Tickle Normal 0 18 0 Buff Lowers target's Attack and Defense
Ingrain Grass 0 18 Infinite Heal Heals user every turn
Eruption Fire Varies 24 0 Dmg Less powerful the lower the user's HP
Bounce Flying 85 18 0 Dmg Paralysis (chance: 30%)
Clear Smog Poison 50 24 0 Dmg Eliminates target's stat changes
Sky Drop Flying 60 18 0 Dmg
Iron Head Steel 80 18 0 Dmg Flinch (chance: 30%)
Shock Wave Electric 60 18 0 Special Can't Miss
Aura Sphere Fighting 90 22 0 Dmg Can't miss
Overheat Fire 140 22 0 Dmg Lowers user's Special Attack
V-Create Fire 180 18 0 Dmg Lowers user's Def, Sp. Def, & Speed
Fusion Bolt Electric 100 22 0 Dmg Double damage if ally using Fusion Flare
Fusion Flare Fire 100 22 0 Dmg Double damage if ally using Fusion Bolt
Sky Attack Flying 140 22 0 Dmg Flinch (chance: 30%)
Sharpen Normal 0 18 1800 Buff Raises user's Attack
Psystrike Psychic 100 18 0 Dmg

PTD 1 HM/TM Movements

This is a reference list of all HM/TM Movements in PTD 1 and their information in the game.
You can sort each attribute in ascending or descending order.

HM/TM Move Move Type Power Cooldown Duration Effect Desc
HM Cut Normal 50 18 0 Dmg
HM Flash Normal 0 54 360 Buff Lowers all Pokemon's Accuracy
HM Surf Water 95 22 0 Type
HM Strength Normal 80 18 0 Dmg
HM Fly Flying 90 18 0 Dmg
TM Thunder Wave Electric 0 18 0 Status Paralyzes target
TM Take Down Normal 90 18 0 Dmg 25% recoil damage
TM Dragon Rage Dragon 0 22 0 Dmg Always deals 40 damage
TM Water Gun Water 40 18 0 Dmg
TM Whirlwind Normal 0 54 0 Other Turns target around
TM Rage Normal 0 720 1800 Buff Raises user's Attack
TM Aerial Ace Flying 60 18 0 Dmg Can't miss
TM Seismic Toss Fighting 80 18 0 Dmg
TM Fury Cutter Bug 20 18 0 Dmg Power increases with each successive hit
TM Metronome Normal 0 18 0 Other User uses a random move
TM Mega Punch Normal 80 18 0 Dmg
TM Rollout Rock 30 18 0 Dmg Power increases with each successive hit
TM Swift Normal 60 18 0 Dmg Can't miss
TM Sweet Scent Normal 0 18 360 Buff Lowers target's Evasiveness
TM Double Team Normal 0 2070 1800 Buff Raises user's Evasiveness
TM Protect Normal 0 270 36 Other Enables user to evade all attacks
TM Roar Normal 0 54 0 Other Turns target around
TM Mega Drain Grass 40 18 0 Dmg Heals user by 50% of damage dealt
TM Rain Dance Water 0 1818 1800 Weather Powers up Water-type moves
TM Bubblebeam Water 65 24 0 Dmg Slow (chance: 10%)
TM Body Slam Normal 85 18 0 Dmg Paralysis (chance: 30%)
TM Teleport Psychic 0 180 0 Other User teleports to random open spot
TM Ice Punch Ice 75 18 0 Dmg Freeze (chance: 10%)
TM Double-Edge Normal 120 18 0 Dmg 33% recoil damage
TM Thunderbolt Electric 95 18 0 Dmg Paralysis (chance: 10%)
TM Rest Psychic 0 90 0 Heal User falls asleep; heals HP & status problems
TM Selfdestruct Normal 200 18 0 Dmg User faints; hits all Pokemon on field
TM Psychic Psychic 90 18 0 Dmg 10% (chance to lower target's Special Defense)
TM Dynamic Punch Fighting 100 18 0 Dmg Confuses target
TM Bulldoze Ground 60 24 0 Dmg Slows targets
TM Gyro Ball Steel Varies 18 0 Dmg More powerful the less Speed user has
TM Pay Day Normal 40 18 0 Dmg Awards extra money
TM Swords Dance Normal 0 720 1800 Buff Raises user's Attack & Special Attack
TM Poison Jab Poison 80 18 0 Dmg Poison (chance: 30%)
TM Flamethrower Fire 95 22 0 Dmg Burn (chance: 10%)
TM Sandstorm Rock 20 306 270 Weather Damages all non-Rock/Ground/Steel types
TM Giga Drain Grass 75 18 0 Dmg Heals user by 50% of damage dealt
TM Hydro Pump Water 120 22 0 Dmg
TM Earthquake Ground 100 24 0 Dmg Damages all Pokemon in the stage
TM Rock Tomb Rock 50 18 0 Dmg Slows target; Flinch (chance: 10%)
TM Thunder Electric 120 18 0 Dmg Paralysis (chance: 30%)
TM Fire Blast Fire 120 24 0 Dmg Burn (chance: 10%)
TM Blizzard Ice 120 24 0 Dmg Freeze (chance: 10%)
TM Dig Ground 80 18 0 Dmg
TM Substitute Normal 0 54 0 Other Creates decoy with 25% of user's max HP
TM Charge Beam Electric 50 18 0 Dmg 70% (chance to raise user's Special Attack)
TM Solar Beam Grass 120 24 0 Dmg
TM Dragon Claw Dragon 80 18 0 Dmg
TM Shadow Claw Ghost 70 18 0 Dmg Critical hit (chance x2)
TM Flash Cannon Steel 80 20 0 Dmg 10% (chance to lower target's Special Defense)
TM Pluck Flying 60 18 0 Dmg
TM Tri Attack Normal 80 18 0 Dmg Burn, Freeze, or Paralysis (chance: 20%)
TM Nightmare Ghost 120 18 0 Dmg Only works on sleeping targets
TM X-Scissor Bug 80 18 0 Dmg
TM False Swipe Normal 40 18 0 Dmg Leaves target with at least 1 HP
TM Hyper Beam Normal 150 24 0 Dmg
TM Iron Tail Steel 100 18 0 Dmg 10% (chance to lower target's Defense)
TM Stone Edge Rock 100 18 0 Dmg Critical hit (chance x2)
TM Sludge Wave Poison 95 24 0 Dmg Poison (chance: 10%)
TM Shadow Ball Ghost 80 22 0 Dmg 20% (chance to lower target's Special Defense)
TM Dark Pulse Dark 80 22 0 Dmg Flinch (chance: 20%)
TM Thunder Punch Electric 75 18 0 Dmg Paralysis (chance: 10%)
TM Fire Punch Fire 75 18 0 Dmg Burn (chance: 10%)
TM Psyshock Psychic 80 22 0 Dmg
TM Snore Normal 40 18 0 Dmg Flinch (chance: 30%)
TM Giga Impact Normal 150 18 0 Dmg
TM Ice Beam Ice 95 22 0 Dmg Freeze (chance: 10%)
TM Dragon Pulse Dragon 90 22 0 Dmg
TM Focus Punch Fighting 150 20 0 Dmg
TM Shadow Rush Shadow 55 18 0 Dmg
TM Sludge Bomb Poison 90 18 0 Dmg Poison (chance: 30%)
TM Icy Wind Ice 55 24 0 Dmg Slows targets
TM Dive Water 80 18 0 Dmg
TM Hail Ice 50 306 270 Weather Damages all non-Ice types
TM Sunny Day Fire 0 198 180 Weather Powers up Fire-type moves
TM Rock Slide Rock 75 24 0 Dmg Flinch (chance: 30%)
TM Toxic Poison 0 18 0 Status Badly Poisons target