#385 - Jirachi
HP: 100
Attack: 100
Defense: 100
Sp. Atk: 100
Sp. Def: 100
Speed: 100
Total: 600
PTD 1 Wiki - Jirachi
You can find information about Jirachi in Pokémon Tower Defense on this page.
Location(s)
Jirachi doesn't spawn in any level.
Evolution
It is NOT evolving.
Level Move Set
Lvl | Move | Move Type | Power | Cooldown | Duration | Effect | Desc |
---|---|---|---|---|---|---|---|
1 | Encore | Normal | 0 | 54 | 792 | Other | Prevents target from changing moves |
1 | Confusion | Psychic | 50 | 18 | 0 | Dmg | Confusion (chance: 10%) |
5 | Rest | Psychic | 0 | 90 | 0 | Heal | User falls asleep; heals HP & status problems |
10 | Quick Guard | Fighting | 0 | 126 | 18 | Other | Enables team to evade all attacks for one turn |
15 | Helping Hand | Normal | 0 | 792 | 1800 | Buff | Raises allies' Atk & Sp. Atk |
20 | Psychic | Psychic | 90 | 18 | 0 | Dmg | 10% (chance to lower target's Special Defense) |
25 | Refresh | Normal | 0 | 18 | 0 | Status | Cures user's Poison, Burn, or Paralysis |
30 | Rest | Psychic | 0 | 90 | 0 | Heal | User falls asleep; heals HP & status problems |
35 | Double-Edge | Normal | 120 | 18 | 0 | Dmg | 33% recoil damage |
40 | Future Sight | Psychic | 100 | 18 | 0 | Dmg | Hits target twice after move used |
45 | Cosmic Power | Psychic | 0 | 180 | 1800 | Buff | Raises user's Defense and Special Defense |
50 | Iron Tail | Steel | 100 | 18 | 0 | Dmg | 10% (chance to lower target's Defense) |
HM/TM Move Set
HM/TM | Move | Move Type | Power | Cooldown | Duration | Effect | Desc |
---|---|---|---|---|---|---|---|
TM | Defense Curl | Normal | 0 | 18 | 1800 | Buff | Raises user's Defense |
TM | Water Pulse | Water | 60 | 18 | 0 | Dmg | Confusion (chance: 20%) |
TM | Safeguard | Normal | 0 | 270 | 90 | Status | Protects user from status problems |
TM | Reflect | Psychic | 0 | 180 | 90 | Other | Suppresses damage from Physical Attacks |
TM | Swagger | Normal | 0 | 18 | 54 | Status | Confuses target, but raises Speed |
TM | Psych Up | Normal | 0 | 720 | 0 | Buffs | User copies target's Atk or Def changes |
TM | Light Screen | Psychic | 0 | 180 | 90 | Other | Suppresses damage from Special Attacks |
TM | Mimic | Normal | 0 | 18 | 0 | Other | User copies target's selected move |
TM | Mud-Slap | Ground | 20 | 36 | 0 | Dmg | Lowers targets' Accuracy |
TM | Calm Mind | Psychic | 0 | 36 | 1800 | Buff | Raises user's Special Attack and Special Defense |
TM | Dream Eater | Psychic | 100 | 18 | 0 | Dmg | Heals user by 50% of damage dealt |
TM | Sleep Talk | Normal | 0 | 18 | 0 | Other | While asleep, user uses a known move |
TM | Endure | Normal | 0 | 18 | 0 | Other | User is left with at least 1 HP |
TM | Shock Wave | Electric | 60 | 18 | 0 | Special | Can't Miss |
HM | Flash | Normal | 0 | 54 | 360 | Buff | Lowers all Pokemon's Accuracy |
TM | Thunder Wave | Electric | 0 | 18 | 0 | Status | Paralyzes target |
TM | Aerial Ace | Flying | 60 | 18 | 0 | Dmg | Can't miss |
TM | Metronome | Normal | 0 | 18 | 0 | Other | User uses a random move |
TM | Swift | Normal | 60 | 18 | 0 | Dmg | Can't miss |
TM | Double Team | Normal | 0 | 2070 | 1800 | Buff | Raises user's Evasiveness |
TM | Protect | Normal | 0 | 270 | 36 | Other | Enables user to evade all attacks |
TM | Rain Dance | Water | 0 | 1818 | 1800 | Weather | Powers up Water-type moves |
TM | Body Slam | Normal | 85 | 18 | 0 | Dmg | Paralysis (chance: 30%) |
TM | Ice Punch | Ice | 75 | 18 | 0 | Dmg | Freeze (chance: 10%) |
TM | Double-Edge | Normal | 120 | 18 | 0 | Dmg | 33% recoil damage |
TM | Thunderbolt | Electric | 95 | 18 | 0 | Dmg | Paralysis (chance: 10%) |
TM | Rest | Psychic | 0 | 90 | 0 | Heal | User falls asleep; heals HP & status problems |
TM | Psychic | Psychic | 90 | 18 | 0 | Dmg | 10% (chance to lower target's Special Defense) |
TM | Dynamic Punch | Fighting | 100 | 18 | 0 | Dmg | Confuses target |
TM | Sandstorm | Rock | 20 | 306 | 270 | Weather | Damages all non-Rock/Ground/Steel types |
TM | Thunder | Electric | 120 | 18 | 0 | Dmg | Paralysis (chance: 30%) |
TM | Substitute | Normal | 0 | 54 | 0 | Other | Creates decoy with 25% of user's max HP |
TM | Hyper Beam | Normal | 150 | 24 | 0 | Dmg | |
TM | Shadow Ball | Ghost | 80 | 22 | 0 | Dmg | 20% (chance to lower target's Special Defense) |
TM | Thunder Punch | Electric | 75 | 18 | 0 | Dmg | Paralysis (chance: 10%) |
TM | Fire Punch | Fire | 75 | 18 | 0 | Dmg | Burn (chance: 10%) |
TM | Snore | Normal | 40 | 18 | 0 | Dmg | Flinch (chance: 30%) |
TM | Icy Wind | Ice | 55 | 24 | 0 | Dmg | Slows targets |
TM | Sunny Day | Fire | 0 | 198 | 180 | Weather | Powers up Fire-type moves |
TM | Toxic | Poison | 0 | 18 | 0 | Status | Badly Poisons target |