#35 - Clefairy
HP: 70
Attack: 45
Defense: 48
Sp. Atk: 60
Sp. Def: 65
Speed: 35
Total: 323

PTD 1 Wiki - Clefairy

You can find information about Clefairy in Pokémon Tower Defense on this page.

Location(s)

Game Level Min Lvl Max Lvl Version
Mt. Moon 1 8 8 Red & Blue
Mt. Moon 2 8 8 Red & Blue

Evolution

You can evolve it using Moon Stone.

Level Move Set

Lvl Move Move Type Power Cooldown Duration Effect Desc
1 Growl Normal 0 18 0 Buff Lowers target's Attack
1 Pound Normal 40 18 0 Dmg
4 Encore Normal 0 54 792 Other Prevents target from changing moves
7 Sing Normal 0 72 0 Status Puts targets to sleep
10 Double Slap Normal 15 18 0 Dmg Hits 2-5 times
13 Defense Curl Normal 0 18 1800 Buff Raises user's Defense
16 Follow Me Normal 0 540 180 Other Targets aim only at user
19 Minimize Normal 0 2070 1800 Buff Raises user's Evasiveness
22 Wake-Up Slap Fighting 60 18 0 Dmg Double damage if target is asleep
28 Cosmic Power Psychic 0 180 1800 Buff Raises user's Defense and Special Defense
31 Lucky Chant Normal 0 18 360 Other Protects team from critical hits
34 Metronome Normal 0 18 0 Other User uses a random move
37 Gravity Psychic 0 18 360 Other Lowers target's evasion
40 Moonlight Normal 0 180 0 Heal Heals user based on number of candies left
43 Stored Power Psychic Varies 18 0 Dmg Damage increases with number of stat buffs on user
46 Light Screen Psychic 0 180 90 Other Suppresses damage from Special Attacks
49 Healing Wish Psychic 0 18 0 Heal User faints; heals allies
52 After You Normal 0 54 0 Other Resets cooldown of ally's move
55 Meteor Mash Steel 100 18 0 Dmg 20% (chance to raise user's Attack)

HM/TM Move Set

HM/TM Move Move Type Power Cooldown Duration Effect Desc
HM Flash Normal 0 54 360 Buff Lowers all Pokemon's Accuracy
HM Strength Normal 80 18 0 Dmg
TM Thunder Wave Electric 0 18 0 Status Paralyzes target
TM Take Down Normal 90 18 0 Dmg 25% recoil damage
TM Water Gun Water 40 18 0 Dmg
TM Rage Normal 0 720 1800 Buff Raises user's Attack
TM Seismic Toss Fighting 80 18 0 Dmg
TM Metronome Normal 0 18 0 Other User uses a random move
TM Mega Punch Normal 80 18 0 Dmg
TM Rollout Rock 30 18 0 Dmg Power increases with each successive hit
TM Double Team Normal 0 2070 1800 Buff Raises user's Evasiveness
TM Protect Normal 0 270 36 Other Enables user to evade all attacks
TM Rain Dance Water 0 1818 1800 Weather Powers up Water-type moves
TM Bubblebeam Water 65 24 0 Dmg Slow (chance: 10%)
TM Body Slam Normal 85 18 0 Dmg Paralysis (chance: 30%)
TM Teleport Psychic 0 180 0 Other User teleports to random open spot
TM Ice Punch Ice 75 18 0 Dmg Freeze (chance: 10%)
TM Double-Edge Normal 120 18 0 Dmg 33% recoil damage
TM Thunderbolt Electric 95 18 0 Dmg Paralysis (chance: 10%)
TM Rest Psychic 0 90 0 Heal User falls asleep; heals HP & status problems
TM Psychic Psychic 90 18 0 Dmg 10% (chance to lower target's Special Defense)
TM Dynamic Punch Fighting 100 18 0 Dmg Confuses target
TM Flamethrower Fire 95 22 0 Dmg Burn (chance: 10%)
TM Thunder Electric 120 18 0 Dmg Paralysis (chance: 30%)
TM Fire Blast Fire 120 24 0 Dmg Burn (chance: 10%)
TM Blizzard Ice 120 24 0 Dmg Freeze (chance: 10%)
TM Dig Ground 80 18 0 Dmg
TM Substitute Normal 0 54 0 Other Creates decoy with 25% of user's max HP
TM Charge Beam Electric 50 18 0 Dmg 70% (chance to raise user's Special Attack)
TM Solar Beam Grass 120 24 0 Dmg
TM Tri Attack Normal 80 18 0 Dmg Burn, Freeze, or Paralysis (chance: 20%)
TM Nightmare Ghost 120 18 0 Dmg Only works on sleeping targets
TM Iron Tail Steel 100 18 0 Dmg 10% (chance to lower target's Defense)
TM Shadow Ball Ghost 80 22 0 Dmg 20% (chance to lower target's Special Defense)
TM Thunder Punch Electric 75 18 0 Dmg Paralysis (chance: 10%)
TM Fire Punch Fire 75 18 0 Dmg Burn (chance: 10%)
TM Psyshock Psychic 80 22 0 Dmg
TM Snore Normal 40 18 0 Dmg Flinch (chance: 30%)
TM Ice Beam Ice 95 22 0 Dmg Freeze (chance: 10%)
TM Focus Punch Fighting 150 20 0 Dmg
TM Sunny Day Fire 0 198 180 Weather Powers up Fire-type moves
TM Toxic Poison 0 18 0 Status Badly Poisons target