PTD 1 Wiki - Snorlax
You can find information about Snorlax in Pokémon Tower Defense on this page.
Location(s)
| Game Level | Min Lvl | Max Lvl | Version |
|---|---|---|---|
| Poke Tower 2 | 40 | 40 | Red & Blue |
Evolution
It is NOT evolving.
Level Move Set
| Lvl | Move | Move Type | Power | Cooldown | Duration | Effect | Desc |
|---|---|---|---|---|---|---|---|
| 1 | Tackle | Normal | 50 | 18 | 0 | Dmg | |
| 4 | Defense Curl | Normal | 0 | 18 | 1800 | Buff | Raises user's Defense |
| 9 | Amnesia | Psychic | 0 | 720 | 0 | Buff | Raises user's Special Defense |
| 12 | Lick | Ghost | 20 | 18 | 0 | Dmg | Paralysis (chance: 30%) |
| 17 | Belly Drum | Normal | 0 | 180 | 252 | Buff | User loses 1/4 HP; maxes out Def & Speed |
| 20 | Yawn | Normal | 0 | 54 | 0 | Status | Puts target to sleep |
| 25 | Chip Away | Normal | 70 | 18 | 0 | Dmg | Ignores target's Defense Stat |
| 28 | Rest | Psychic | 0 | 90 | 0 | Heal | User falls asleep; heals HP & status problems |
| 29 | Snore | Normal | 40 | 18 | 0 | Dmg | Flinch (chance: 30%) |
| 33 | Sleep Talk | Normal | 0 | 18 | 0 | Other | While asleep, user uses a known move |
| 36 | Body Slam | Normal | 85 | 18 | 0 | Dmg | Paralysis (chance: 30%) |
| 44 | Rollout | Rock | 30 | 18 | 0 | Dmg | Power increases with each successive hit |
| 49 | Crunch | Dark | 80 | 18 | 0 | Dmg | 20% (chance to lower target's Defense) |
| 52 | Heavy Slam | Steel | 120 | 18 | 0 | Dmg | |
| 57 | Giga Impact | Normal | 150 | 18 | 0 | Dmg |
HM/TM Move Set
| HM/TM | Move | Move Type | Power | Cooldown | Duration | Effect | Desc |
|---|---|---|---|---|---|---|---|
| HM | Surf | Water | 95 | 22 | 0 | Type | |
| HM | Strength | Normal | 80 | 18 | 0 | Dmg | |
| TM | Take Down | Normal | 90 | 18 | 0 | Dmg | 25% recoil damage |
| TM | Water Gun | Water | 40 | 18 | 0 | Dmg | |
| TM | Rage | Normal | 0 | 720 | 1800 | Buff | Raises user's Attack |
| TM | Seismic Toss | Fighting | 80 | 18 | 0 | Dmg | |
| TM | Metronome | Normal | 0 | 18 | 0 | Other | User uses a random move |
| TM | Mega Punch | Normal | 80 | 18 | 0 | Dmg | |
| TM | Rollout | Rock | 30 | 18 | 0 | Dmg | Power increases with each successive hit |
| TM | Double Team | Normal | 0 | 2070 | 1800 | Buff | Raises user's Evasiveness |
| TM | Protect | Normal | 0 | 270 | 36 | Other | Enables user to evade all attacks |
| TM | Rain Dance | Water | 0 | 1818 | 1800 | Weather | Powers up Water-type moves |
| TM | Bubblebeam | Water | 65 | 24 | 0 | Dmg | Slow (chance: 10%) |
| TM | Body Slam | Normal | 85 | 18 | 0 | Dmg | Paralysis (chance: 30%) |
| TM | Ice Punch | Ice | 75 | 18 | 0 | Dmg | Freeze (chance: 10%) |
| TM | Double-Edge | Normal | 120 | 18 | 0 | Dmg | 33% recoil damage |
| TM | Thunderbolt | Electric | 95 | 18 | 0 | Dmg | Paralysis (chance: 10%) |
| TM | Rest | Psychic | 0 | 90 | 0 | Heal | User falls asleep; heals HP & status problems |
| TM | Selfdestruct | Normal | 200 | 18 | 0 | Dmg | User faints; hits all Pokemon on field |
| TM | Psychic | Psychic | 90 | 18 | 0 | Dmg | 10% (chance to lower target's Special Defense) |
| TM | Dynamic Punch | Fighting | 100 | 18 | 0 | Dmg | Confuses target |
| TM | Bulldoze | Ground | 60 | 24 | 0 | Dmg | Slows targets |
| TM | Pay Day | Normal | 40 | 18 | 0 | Dmg | Awards extra money |
| TM | Flamethrower | Fire | 95 | 22 | 0 | Dmg | Burn (chance: 10%) |
| TM | Sandstorm | Rock | 20 | 306 | 270 | Weather | Damages all non-Rock/Ground/Steel types |
| TM | Earthquake | Ground | 100 | 24 | 0 | Dmg | Damages all Pokemon in the stage |
| TM | Rock Tomb | Rock | 50 | 18 | 0 | Dmg | Slows target; Flinch (chance: 10%) |
| TM | Thunder | Electric | 120 | 18 | 0 | Dmg | Paralysis (chance: 30%) |
| TM | Fire Blast | Fire | 120 | 24 | 0 | Dmg | Burn (chance: 10%) |
| TM | Blizzard | Ice | 120 | 24 | 0 | Dmg | Freeze (chance: 10%) |
| TM | Substitute | Normal | 0 | 54 | 0 | Other | Creates decoy with 25% of user's max HP |
| TM | Solar Beam | Grass | 120 | 24 | 0 | Dmg | |
| TM | Hyper Beam | Normal | 150 | 24 | 0 | Dmg | |
| TM | Shadow Ball | Ghost | 80 | 22 | 0 | Dmg | 20% (chance to lower target's Special Defense) |
| TM | Thunder Punch | Electric | 75 | 18 | 0 | Dmg | Paralysis (chance: 10%) |
| TM | Fire Punch | Fire | 75 | 18 | 0 | Dmg | Burn (chance: 10%) |
| TM | Snore | Normal | 40 | 18 | 0 | Dmg | Flinch (chance: 30%) |
| TM | Giga Impact | Normal | 150 | 18 | 0 | Dmg | |
| TM | Ice Beam | Ice | 95 | 22 | 0 | Dmg | Freeze (chance: 10%) |
| TM | Focus Punch | Fighting | 150 | 20 | 0 | Dmg | |
| TM | Icy Wind | Ice | 55 | 24 | 0 | Dmg | Slows targets |
| TM | Sunny Day | Fire | 0 | 198 | 180 | Weather | Powers up Fire-type moves |
| TM | Rock Slide | Rock | 75 | 24 | 0 | Dmg | Flinch (chance: 30%) |
| TM | Toxic | Poison | 0 | 18 | 0 | Status | Badly Poisons target |