PTD 1 Wiki - Entei
You can find information about Entei in Pokémon Tower Defense on this page.
Location(s)
Entei doesn't spawn in any level.
Evolution
It is NOT evolving.
Level Move Set
| Lvl | Move | Move Type | Power | Cooldown | Duration | Effect | Desc |
|---|---|---|---|---|---|---|---|
| 1 | Bite | Dark | 60 | 18 | 0 | Dmg | Flinch (chance: 30%) |
| 1 | Leer | Normal | 0 | 18 | 360 | Buff | Lowers target's Defense |
| 8 | Ember | Fire | 40 | 18 | 0 | Dmg | Burn (chance: 10%) |
| 15 | Roar | Normal | 0 | 54 | 0 | Other | Turns target around |
| 22 | Fire Spin | Fire | 35 | 18 | 0 | Dmg | Hits for 2-5 turns |
| 29 | Stomp | Normal | 65 | 18 | 0 | Dmg | Flinch (chance: 30%) |
| 36 | Flamethrower | Fire | 95 | 22 | 0 | Dmg | Burn (chance: 10%) |
| 43 | Swagger | Normal | 0 | 18 | 54 | Status | Confuses target, but raises Speed |
| 50 | Fire Fang | Fire | 65 | 18 | 0 | Dmg | Burn or Flinch (chance: 10%) |
| 57 | Lava Plume | Fire | 80 | 24 | 0 | Dmg | Burn (chance: 30%) |
| 64 | Extrasensory | Psychic | 80 | 18 | 0 | Dmg | Flinch (chance: 10%) |
| 71 | Fire Blast | Fire | 120 | 24 | 0 | Dmg | Burn (chance: 10%) |
| 78 | Calm Mind | Psychic | 0 | 36 | 1800 | Buff | Raises user's Special Attack and Special Defense |
| 85 | Eruption | Fire | Varies | 24 | 0 | Dmg | Less powerful the lower the user's HP |
HM/TM Move Set
| HM/TM | Move | Move Type | Power | Cooldown | Duration | Effect | Desc |
|---|---|---|---|---|---|---|---|
| HM | Cut | Normal | 50 | 18 | 0 | Dmg | |
| HM | Flash | Normal | 0 | 54 | 360 | Buff | Lowers all Pokemon's Accuracy |
| HM | Strength | Normal | 80 | 18 | 0 | Dmg | |
| TM | Swift | Normal | 60 | 18 | 0 | Dmg | Can't miss |
| TM | Double Team | Normal | 0 | 2070 | 1800 | Buff | Raises user's Evasiveness |
| TM | Protect | Normal | 0 | 270 | 36 | Other | Enables user to evade all attacks |
| TM | Roar | Normal | 0 | 54 | 0 | Other | Turns target around |
| TM | Rain Dance | Water | 0 | 1818 | 1800 | Weather | Powers up Water-type moves |
| TM | Rest | Psychic | 0 | 90 | 0 | Heal | User falls asleep; heals HP & status problems |
| TM | Bulldoze | Ground | 60 | 24 | 0 | Dmg | Slows targets |
| TM | Flamethrower | Fire | 95 | 22 | 0 | Dmg | Burn (chance: 10%) |
| TM | Sandstorm | Rock | 20 | 306 | 270 | Weather | Damages all non-Rock/Ground/Steel types |
| TM | Fire Blast | Fire | 120 | 24 | 0 | Dmg | Burn (chance: 10%) |
| TM | Dig | Ground | 80 | 18 | 0 | Dmg | |
| TM | Substitute | Normal | 0 | 54 | 0 | Other | Creates decoy with 25% of user's max HP |
| TM | Solar Beam | Grass | 120 | 24 | 0 | Dmg | |
| TM | Hyper Beam | Normal | 150 | 24 | 0 | Dmg | |
| TM | Iron Tail | Steel | 100 | 18 | 0 | Dmg | 10% (chance to lower target's Defense) |
| TM | Stone Edge | Rock | 100 | 18 | 0 | Dmg | Critical hit (chance x2) |
| TM | Shadow Ball | Ghost | 80 | 22 | 0 | Dmg | 20% (chance to lower target's Special Defense) |
| TM | Snore | Normal | 40 | 18 | 0 | Dmg | Flinch (chance: 30%) |
| TM | Giga Impact | Normal | 150 | 18 | 0 | Dmg | |
| TM | Sunny Day | Fire | 0 | 198 | 180 | Weather | Powers up Fire-type moves |
| TM | Toxic | Poison | 0 | 18 | 0 | Status | Badly Poisons target |