PTD 1 Wiki - Fighting

You can find information about Fighting in Pokémon Tower Defense on this page.

Fighting-type Pokémon

Num Name Evo Type 1 Type 2 HP Atk Def Sp. Atk Sp. Def Spd Total
56 Mankey 28 Fighting 40 80 35 35 45 70 305
57 Primeape - Fighting 65 105 60 60 70 95 455
62 Poliwrath - Water Fighting 90 85 95 70 90 70 500
66 Machop 28 Fighting 70 80 50 35 35 35 305
67 Machoke Trade Fighting 80 100 70 50 60 45 405
68 Machamp - Fighting 90 130 80 65 85 55 505
106 Hitmonlee - Fighting 50 120 53 35 110 87 455
107 Hitmonchan - Fighting 50 105 79 35 110 76 455

Fighting-type Movements

Move Move Type Power Cooldown Duration Effect Desc
Double Kick Fighting 30 18 0 Dmg Hits twice
Low Kick Fighting 60 18 0 Dmg
Karate Chop Fighting 50 18 0 Dmg Critical (chance x2)
Wake-Up Slap Fighting 60 18 0 Dmg Double damage if target is asleep
Reversal Fighting Varies 18 0 Dmg More powerful the less HP the user has
Cross Chop Fighting 100 20 0 Dmg Critical hit (chance x2)
Low Sweep Fighting 60 18 0 Dmg Slows target
Revenge Fighting 60 18 0 Dmg Double damage if user has taken damage
Vital Throw Fighting 70 20 0 Dmg Can't miss
Submission Fighting 80 18 0 Dmg 25% recoil damage
Quick Guard Fighting 0 126 18 Other Enables team to evade all attacks for one turn
Vacuum Wave Fighting 40 14 0 Dmg
Brick Break Fighting 75 18 0 Dmg Removes target's Reflect or Light Screen
Close Combat Fighting 120 18 0 Dmg Lowers user's Defense and Special Defense
Superpower Fighting 120 18 0 Dmg Lowers user's Attack and Defense
Final Gambit Fighting Varies 18 0 Dmg User faints; deals damage equal to HP lost
Circle Throw Fighting 60 54 0 Dmg Turns target around
Rolling Kick Fighting 60 18 0 Dmg Flinch (chance: 30%)
Hi Jump Kick Fighting 130 18 0 Dmg User loses 25% of max HP if misses
Jump Kick Fighting 100 18 0 Dmg User loses 25% of max HP if misses
Mach Punch Fighting 40 14 0 Dmg
Sky Uppercut Fighting 85 18 0 Dmg
Detect Fighting 0 270 36 Other Enables user to evade all attacks
Counter Fighting 0 180 90 Other Counters physical attack with double damage
Hammer Arm Fighting 100 18 0 Dmg Lowers user's Speed
Aura Sphere Fighting 90 22 0 Dmg Can't miss

Fighting-type HM/TM Movements

HM/TM Move Move Type Power Cooldown Duration Effect Desc
TM Seismic Toss Fighting 80 18 0 Dmg
TM Dynamic Punch Fighting 100 18 0 Dmg Confuses target
TM Focus Punch Fighting 150 20 0 Dmg